In v4, we added a custom components example for Table, which replaces the default <tbody> with components.body to achieve virtual scrolling. But many developers feedback that the virtual table in the Demo has many functions that cannot be implemented. For example, fixed columns, merged rows and columns, expandable rows, etc.
So we proposed [RFC] StaticTable for fast perf & virtual scroll support in v5. The RFC expects to provide a high-performance Table.StaticTable, which will support virtual scrolling by default. But as the development progressed, we eventually decided to implement StaticTable on the underlying rc-table, and on the antd side, we only need to enable it with <Table virtual />.
TL;DR
Table supports virtual scrolling by setting the virtual prop. At the same time, the original Table's functions can be used normally:
You can visit the virtual list example to experience it.
Some details
Table in antd internally uses the rc-table component. Our virtual scrolling feature also reuses the components property mentioned above. Replace the middle <tbody> with rc-virtual-list, which is widely used in various virtual scrolling scenarios of antd like Select and Tree. rc-virtual-list itself does not support horizontal scrolling, so we also added horizontal scrolling support for it in this refactoring.
Fixed columns
In v4, we refactored the fixed columns of Table into position: sticky. This CSS allows you to fix an element at a certain position when scrolling. So as to avoid the need to render an extra Table in v3 to achieve the fixed position effect:
For overlapping fixed columns, you only need to configure different offsets:
We can also use this feature in virtual scrolling. Just reuse the sticky style to achieve the effect of fixed columns. rc-virtual-list only needs to provide horizontal scrolling, and does not need to care about the implementation of fixed columns.
Expandable
We will flatten the tree structure of dataSource through useFlattenRecords in rc-table, so as to support developers' custom virtual scrolling capabilities. Thanks to @crawler-django for his contribution at that time, so we don't need to implement the flattening logic again.
But in testing, we found a strange phenomenon. When the table is rendered for the first time or re-render, there will be a very large lag. When debugging, it comes from the useFlattenRecords hook. It's strange that test code itself does not use the expandable tree function. It was found that there were a lot of GC operations in useFlattenRecords. And these operations are caused by a piece of inconspicuous code:
When traversing, although children is empty and only enters recursion once. But when looping through each Record, a temporary empty array will be created. But when dataSource data is huge, they will continue to trigger GC to clean up these temporary arrays. So we added logic to avoid unnecessary consumption:
If you are familiar with the implementation of Table, you will know that row and column merging is achieved through rowSpan and colSpan. In virtual scrolling, since not all nodes are rendered, there will be cases where the rows and columns to be rendered do not exist:
To render this content, we need to calculate the rowSpan and colSpan of all Records in the current visible area. And this calculation process is very complicated. We need to traverse all Records and calculate the rowSpan and colSpan of each Record. Obviously, this is a very time-consuming operation, and when the rowSpan data is too far away from the visible area, the amount of content it needs to render will also be very large:
Maybe you will think of whether we can calculate the rowSpan in advance and then get these data when scrolling. This is actually not possible. The row and column data is provided by onCell, and calculating onCell every time when rendering the parent node will cause huge performance loss:
constDemo=()=>{
const[spanCount, setSpanCount]=useState(3);
const columns =[
{
dataIndex:'group',
onCell:(_, index)=>({
rowSpan: index % spanCount ===0? spanCount :0,
}),
},
];
// WOW!
React.useEffect(()=>{
setSpanCount(5);
},[]);
return<Tablecolumns={columns}{...props}/>;
};
Thus, even if we count the rowSpan data and render the rows outside the screen, it is still not enough. It may appear that rowSpan alternates:
And for the worst case, all rows have rowSpan with other rows, then the amount of content we need to render will be the entire dataSource. That is, virtual scrolling is no longer virtual. Therefore, we need to clip it to render only the rowSpan in the visible area, and remove the irrelevant parts outside the screen:
So, think backwards. We only need to start from the visible area. Then get the Records affected by rowSpan up and down. Then only render the cell that provides rowSpan:
rc-virtual-list provides the extraRender method, which will provide the row number currently rendered in virtual scrolling. We only need to execute onCell on each Record in this range to get the rowSpan and colSpan information of each cell. So we can know whether the current row has rowSpan:
// Fake code. Not used in real word
constextraRender=({ start, end })=>{
// Start record
const startRecord = flattenData[start];
columns.forEach((col)=>{
// `rowSpan` === 0 means upper record has `rowSpan`
const{ rowSpan }= col.onCell(startRecord, start);
});
// End record
const endRecord = flattenData[end];
columns.forEach((col)=>{
// `rowSpan` > 1 means it should extend to next records
const{ rowSpan }= col.onCell(endRecord, end);
});
};
You should note that, in the actual collection process, we will record all cell with rowSpan in the range instead of just the head and tail Record. Then render these cell through the extraRender method (and skip rendering for cell affected by rowSpan in the original Record). This ensures the correctness of rowSpan.
Of course, this implementation is based on the assumption that rowSpan > 1 and rowSpan = 0 will appear. It does not support the case where rowSpan is used to squeeze to the lower level, but for data tables, this is enough.
Finally
Virtual scrolling is a very complex feature, and there are many factors to consider. But we believe that it is worth spending this effort, and developers no longer need to choose between functionality and performance. Instead, you can have both.